Woah....
That was an amazing experience. The fact that you literally have to buy everything (even the menu button so you can buy the game!) is very creative.
I loved to see the evolution in graphics on the game itself, as well as the menus and buttons.
The music was also fun to hear change. It got increasingly more dramatic up until the point it sounds like something Tyler Bates conducted.
The fact that you could position you ship's parts in any way was ingenious. It can lead to some pretty invincible ships, provided you had the necessary amount of money to create a super ship.
The ship I created had 6 gun turrets much like the way ^ is shaped. I then had three magnetons, one directly behind the cockpit , and the other two right beside the first one. There were two missile modules, one below the last gun turret on the right and the other in the same location on the left. I finally had one lightening core at the far back of the red box in the center, so that it was behind the middle magneton. When fully upgraded, I could beat the final level without even moving.
The only thing I would say to improve on if you create a sequel is to make it longer. The game felt a tad short (I beat it in some 2,000 odd seconds), but left me with a satisfying feeling all the way through.
Great job man, you deserve a front page! I know I enjoyed it, and it seems that everyone else did too!
~Hudson Platt